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Intelligent Test Platforms

A neural network based context sensitive test platform that controls up to 1200 I/O signals and test workflows for failure signatures and  low performance identifiers.

The Expert System can support debugging knowledge or dynamic burn-in cycles. The Web Services based Client/Server architecture allows for Remote User Interfaces, Modular Extensions in a Platform Independent implementation.

Solar Tracking System

An innovative design of a 2D solar tracking system, based on our proprietary motion control architecture, using low energy actuation and control optimization. Proprietary sensors and solar conversion efficiency feedback secure optimal use of tracking as well as information that enables and assists manual/alternative means of actuation. Systems are location aware and rest at season specific optimal static orientation.

If you are interested in our competitive edge with this line of products, please contact us at frontdesk@allied-bionics.com

 

Pictures show our proprietary two channel fuzzy position controller and a small scale functional prototype of a solar tracking system
Motion Control System

A platform independent motion control standard developed under contract with Westrex (a 73 year old Entertainment Corporation known also as Western Electric); product, development tools and hardware implementation that bridges any picture formats to any motion hardware. One of the specifics of nowadays motion based entertainment providers is the use of motion formats that are proprietary. Through this approach, future movie updates are locked in with the same provider, allowing for pricing that exceeds the market value of the specific production.

Position Processor 2 Channles

Motion Controller Driver

 
The motion control system and motion programming software is platform independent and targets arcade like motion based games. It targets motion based Entertainment Systems Manufacturers and Game Software Companies. The design principles are under patent protection and they involve a linguistic approach to motion, and self tuning soft controls. The advantages of such an approach are:
  • free access to multi-vendor film libraries and games
  • price optimization of the motion based entertainment systems (open system with multiple options)
  • universal archive of motion files/motion films or motion based games

  • Internet compliance with multi-player support and optimization of bandwidth usage

Intelligent  Maintenance and Documentation

Large installations are comprised of several systems provided by different manufacturers or purchased at different times and integrated by a third party.  However, maintenance is covered by local maintenance/service teams based on available documentation, usually the result of an early effort of system requirements analysis and not always 100% aligned with the reality.

Traditional installation documentation is usually formatted specific to each provider and does not cover the interfaces between subsystems that have different manufactures. Debugging manuals are usually more the product of designer's estimated systemic behavior and less a result of practical experience. They cover poorly, if ever, the interfaces to third party systems, they do not accumulate location experience and they do not adjust to location specifics.

We developed an integrated documentation and maintenance environment that allows:

  • inclusion of various sources of documentation into one single standard of documentation (XML based Presentation)
  • documentation Manual browsing, using intelligent links between interconnected topics
  • automated documentation browsing triggered by scheduled maintenance procedures, manual fault description or by automatic fault identification
  • failure/debugging log and archiving with knowledge extraction and sharing, in order to support all maintenance personnel with the experience and knowledge of past service calls
  • maintenance advisor with scheduler and alarm function as well as fuzzy risk cost calculator for delayed maintenance procedures
  • multi-language support with language independent debugging/servicing/maintenance knowledge archiving (maintenance experience gained by teams of one language are transferred without the need of intense translation to any other supported language)
  • remote secure access to documentation and documentation maintenance
  • internet Compliance
Through these features, we estimate to have reduced downtime to less than 30% of the effective maintenance/support budgets (time and money) and to have reduced the dependency of maintenance performance to high-skilled and experienced maintenance workers or service teams. In our opinion, these are critical revenue/image enhancement factors for modern, traffic dependent, enterprises (amusement venues, healthcare institutions, and so on).
Ride file/Motion Programming utilities

Set of software tools that secure cross-platform portability of motion ride files as well as show synchronization and enhanced ride quality.

B-Spline based motion programming framework for up to 6 DOF (or 6 actuators), multiple standard conversion ( Redifusion, Moog 4/6 axes, Wave and MIDI). The package runs on any Java Virtual Machine 1.x.
 

Simulation / Training Subsystems

Due to our expertise in embedded controls and I/O handling, we have been selected to produce subsystems for military training simulators.

 

The system has redundant communication links and has performed beyond the original military product it simulates.
 


Mission Critical Control Sequencer

Redundant design with multiple votes on safety related control decisions and friendly, ergonomic user interface. Optimized operational costs for large automated functionality Entertainment Simulators.
 

 

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Allied Bionics, Inc.